showing 13 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Color Berserk | Mark Data Products | 1981 | labelimageminimize | |
Color Meteoroids | Spectral Associates;Tandy (Spectral Associates) | 1981 | labelimageminimize | |
Space War | Spectral Associates | 1981 | labelimageminimize | |
Android Attack | Spectral Associates;MicroDeal (Spectral Associates) | 1982 | labelimageminimize | |
Color Zap | Spectral Associates | 1982 | labelimageminimize | |
Cyborg Wars | Bumblebee Software | 1982 | labelminimizeminimize | |
Laser Tank Duel | Renaissance Game Designs | 1982 | labelimageminimize | |
Space Race | Spectral Associates | 1982 | labelimageminimize | |
Tank | T & D Subscription Software | 1982 | labelminimizeminimize | |
Kron | Oregon Color Computer Systems | 1983 | labelminimizeminimize | |
Robotack | Intracolor | 1983 | labelminimizeminimize | |
Shamus | Synapse Software;Tandy (Synapse Software) | 1983 | labelimageminimize | |
Electron | Spectral Associates;Tom Mix Software | 1984 | [media=youtube]kgxHHGEOP5Q[/media]***More than just the usual light-cycle game, this is a full clone of the Tron coin-op game with all four sequences; Spiders, MCP, Light Cycles, and Tanks. It's all here, the spiders even multiply by division. [b]Spiders[/b] Simply walk into the structure in the center of the room. Except there are four-legged digital spiders in your way. And every few minutes, they split into additional four-legged digital spiders. This alone creates an urgency to exit the room, but there is also countdown to certain death. [b]MCP[/b] Players dive into the beam of light and are pulled up to be smashed into the MCP's circular wall of shields. Players can remove sections of the shield but new sections always scroll in from the left. Punch a hole and run through. [b]Tank[/b] It's Pac-Man, [i]with shooting TANKS![/i]. Shoot all the enemy tanks and escape. [b]Light Cycles[/b] The classic snake game for two or more players where the snake grows as fast as it moves. Cycles make 90° turns and leave an ever present trail of harmful light wherever they go; don't go into the light. Play each game and they all reset to a harder version to play again, 12 times! What happens after the 12th win, someone would have to accomplish that for us to know :)***Tron-like | labelminimizesubject |